https://taimacreative.com This aside, hexlings mature at the same rate as humans but often live to be about 150 years old. Then, weve included the other 34 fantastical races that were previously scattered throughout Mordenkainens Tome of Foes, Volos Guide to Monsters and other supplements like The Wild Beyond the Witchlight but were recently gathered together in a revised format as part of Mordenkainens Monsters of the Multiverse as well as other exotic options for playable races from other sourcebooks. Feathered humanoids who resemble members of the Corvid family, Kenku reputedly lost their flight and talent for creativity when they stole from their own god many thousands of years ago, dooming them to wander the material plane. Centaurs from the Feywild have a mystical connection to the natural world. The Githyanki are the more warlike subspecies of Gith, raiding the material plane on red dragonback or in flying ships made of iron. Examples: Takika, Zaza, Gotakak, Roakat Aligotarian Traits . 2023 Wizards. The secondary languages of Aquan are Alzhedo and Midani. Search forums Chat/Discord. You are more hardy than most with a taller than average, often stocky build, and with hardened nails that act much like claws. This isolationist group of proud creatures make powerful Fighters and Barbarians. As such you are accustomed to their traditions for all things in life; names, religion, etc. Larger than pixies and sprites but smaller than just about everyone else, Fairies are one of the archetypal fey races with innate spellcasting and the power of flight. Powerfully built, bull-headed humanoids, Minotaurs are blessed with an innately sublime sense of direction. Descendants of lycanthropes (like werewolves, wererats, weretigers, etc. Age - They have 14 years to live and there are even rare such cases who live up to 60 years. Kobolds tend to stand about 3 feet tall and have long, snout-like faces somewhere between a dog and a monitor lizard with scaly skin and red eyes that glow in torchlight like an alligator. Ambassador Crovics are typically given a new name, from one of the languages they learn. They don't like big homes that were inherited as much as they prefer living life through self-achievement. Some end up leaning into the wicked nature people expect of them, where others try to use their powers for good. They tend to live underground in vast warrens festooned with traps and are often found worshiping the dragons to which they appear to be distantly related. However, your aquatic nature means you must consume twice the liquid of a normal Medium sized creature. Giant Crocodile would work perfectly for Sarcosuchuses (Sarcosuchi?). Your Strength, Constitution and Wisdom score each increases by 1.Age. If the ranger controls it's actions and you control the outcomes, eg. What makes them different, is in their heritage, for somewhere far back their family's bloodline were sullied by a hag. Thank you to my Patreons and friends for support and feedback. This site works best with JavaScript enabled. They are resistant to fire damage and get access to some useful innate spellcasting, including the Thaumaturgy cantrip, Hellish Rebuke, and Darkness. There sometimes starts growing moss in your hair. When you reach 3rd level, you can cast the Alter Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. You have reddish lines and stripes on your arms or legs, it looks a bit like stretch marks. So more or less it depends on what class they are and how . Many Lizardfolk cultures believe they were placed on the material plane to guard its natural wonders. Tieflings do get some powerful advantages as a result of their fiendish heritage, however. You can now print or save sheets. The crocodile can hold its breath for 30 minutes. The ones that do, however, find themselves well suited to the profession. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. No matter how human they look, there is one unmistakable giveaway that each hexling carry upon their skin, if you know what you're looking for. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. The crocodile can hold its breath for 15 minutes. Wakeful. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. but getting old as a carnivorous race is a nice twist incorporating real crocs getting quite old themselves. All hexlings share certain traits as a result of their curse. Crocodilians take pride in their race and will take great offense to those mistaking them as lizardfolk. As of 2023, it is the most recent edition of the Dungeons & Dragons rules. Attributes. Your multiple chambered stomach allows you to save food for later meaning you can eat up to 3 days worth of food at one time, postponing starvation. Your claws are natural weapons, which you can use to make unarmed strikes. This is the reason why DnD made an ever-lasting impression in the hearts of people. Since they lost their Nile, they've been wary about "sharing" things. When you reach 5th level, you can cast the Misty Step spell once as a 2nd-level spell with this trait and regain the ability to do so when you finish a long rest. Crocodile - Monsters - D&D Beyond Whatever could there be for him to look out for that he had not seen before? Did they grow up in a small and reclusive village where everyone knows one another or in a city where people of different backgrounds mix together? Green hags, also known as swamp hags and river hags, use their magical powers to lure innocents into their traps. They do wish to survive, but they also wish to show off their victories to others and are very prideful. Art featured on first page by Emilija Kliit, aka Jimbledoods on Instagram. Born beneath stone and the weight of history, dwarves are a proud people bound by tradition and duty to the clan, master stoneworkers, and artisans as well as fierce warriors. Depending on subrace, which sort of hag their bloodline comes from, this mark looks different in shape and color. If a minotaur's horns can be 1d10, a devastating bite can be too. You have two tiny bumps on top of your head, like horns, hidden in your hair. Their Nimble Escape actually makes it kind of a waste to play a Goblin Rogue, however, as youll be doubling up on Cunning Action. Ability Score Increase. Death Roll. Your Dexterity score increases by 1. Gnolls generally stand around 7 feet in height and weigh between 250 and 350lbs. All rights reserved. Your base walking speed is 30 feet. Sharing stories of your battles and achievements impress them the most, as they can be blunt at the beginning of a conversation, or when they are interrupted. These are the majority of the Crovics, which are not chosen to be ambassadors, living in swamps or lakes. A mixture of great nature skills and a lycanthropic version of the barbarians rage ability make for a really fantastic player race although I wish that Beasthide and Wildhunt werent so much better than the other two options. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. The lizardfolk have some racial traits. Witch Legacy. Amphibious. This section deals with the nine character races found in the Players Handbook, which include humans and iconic nonhuman races that have been a part of D&D since the earliest edition of the game, like elves, dwarves, and halflings (although Gary Gygax repeatedly swore that Tolkein wasnt an influence on the game) as well as some other, more exotic options. Bite. Misc Creature, Environment: 122. Crocodile | D&D 5th Edition on Roll20 Compendium When you reach 3rd level, you can cast the Sleep spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Hellish Resistance. Language Nightstalker). ACTIONS Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. However, they are Sunlight Sensitive . You still cant increase a starting ability score above 20. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores. If so, please let me know if there is any info from any book that explains it. Forum list *Dungeons & Dragons One D&D (5.5E) Level Up: Advanced 5th Edition D&D Older Editions *TTRPGs General *Pathfinder & Starfinder EN Publishing *Geek Talk & Media. Sadly, the emphasis on lizard brain amorality from Volos appears to be missing in the latest incarnation of this species. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Alignment. Mechanically, any class that values Charisma can be a good fit for a Half-Elf, but its the synergy between this classs extra skill proficiencies and the Bards Expertise that makes for a truly classic pairing. The two-headed crocodile can hold its breath for 15 minutes. Gnolls - a Race of Ferocious Hyenafolk for 5e | GM Binder Psionically gifted interdimensional space pirates, the Githyanki are one half of an ancient race once enslaved by the mind flayer empire and now locked in a bitter civil war. Werecrocodiles, also known as Sebek-spawn, were lycanthropes whose animal form was that of a massive crocodile. Crovics are roughly 200 pounds, and 5-6 feet tall. Once you use this trait, you can not use it again until you finish a short or long rest.Water Dweller. I feel like a lot of notes could be taken from the Minotaur from Waterborne Adventures. You have proficiency with this. A hexling child may wake up to find that their bed is frozen over by frost, or scare themselves and their family as their voice suddenly boom loud and the earth begin to tremor when they raise their voice. Dusk hags were closely related to night hags, said to be their own offspring. However, Crovics are surprisingly fine with their transformation, eager to learn about the outside world, as the originals typically lived in swamps. Enough so, that in small towns and villages, they often become outsiders. They stared back with wide eyes, for the way his voice boomed, the way his eyes glow, it was not natural. One among them is the changeling known for its shapeshifting abilities. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Sometimes, this Aquan 5e language is spoken by the Air Genasi as well as . By the combination of their fiend-touched blood and animalistic physiology, gnolls develop noticeably faster than most humanoids of their size, reaching adulthood around 8 years of age. Crocodilians are a rare species related to lizardfolk. U know, the normal croc stat block is really underpowered for what the croc is like IRL since crocs have the strongest raw bite force of any animal (although great whites do more damage overall due to serrated teeth) u seem to be quite knowledgeable on crocs, do u hav any suggestions on how to rework the croc to be more realistic? You even look just like them, in all ways, any traits given by your heritage vague enough that its easily explained away. Aligotarian (5e Race) - D&D Wiki - dandwiki.com Blackbando's Homebrew Wiki is a FANDOM Games Community. Dnd Races 5e (5th Edition) - Character Races for Dungeons & Dragons Hippos can open their mouths to a massive 150 degrees or 4 feet wide which show their large tusk-like canines and razor-sharp incisors, capable of biting a small boat in half. If you want to play an elf, youre going to be spoiled for choice as the feywild-native Eladrin, the mournful Shadar-Kai, and the aquatic Sea Elves all fall under this umbrella. Their powerful back legs make for useful unarmed weapons which, combined with their 40 foot movement speed, means they make excellent monks. Graceful, dextrous, ageless elves are an otherworldly race who choose to dwell in places of ethereal tranquility in balance with the natural world, except the drow, of course, but their long sojourn in the Underdark and what it has done to their culture serves as a demonstration of what happens when elves fall out of step with the natural world (I guess worshiping an evil spider goddess doesnt help). You have resistance to fire damage. Charisma is your spellcasting ability for these spells. Male: Heavy use of the 'sh' sound and a's. While they may seem large and fierce, they have a soft side to them that takes years of trust to appear. https://taimashomebrewery.tumblr.com You know the Ray of Frost cantrip. They arent necessarily the offspring of a celestial and a humanoid, although that can be the case; some aasimar are created when a mortal is infused with divine power. Naturally gregarious, potbellied, and fond of lifes simple comforts, not many Halflings forgo the luxuries of home for a life as an adventurer. Multiattack. You can speak, read, and write Common and one more language of your choice. Halflings are nimble, courageous, and possess reserves of luck far larger than their small physiques (which allow them to reroll natural 1s on any ability check, attack roll, or saving throw). Your size is Medium.Speed. Also, the Celestial Revelation that all Aasimar receive at 3rd level can be a lynchpin of a character build, not to mention increase your damage output noticeably. But they are fully within their rights to say no, In fact they would be showing favouritism if they let you have one, Come on, crocodiles are more dangerous than this, Armor class is too low. Anyone could tell from just looking at his worn leather armor, his bow and the short sword in his belt, that he was a seasoned ranger. When you reach 5th level, you can cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Roll20 uses cookies to improve your experience on our site. Lizardfolk Variants. In addition, the phoenix can enter a hostile creature's space and stop there. Their scales can be dark tan, dark green, grey, pale yellow, or jet black colors, while their eye colors can be green, yellow, or hazel. Their scales can be dark tan, dark green, grey, pale yellow, or jet black . Crocodile Edit Page Content. As a hexling derived from a Night Hag's bloodline, you carry their resistance to fire and inherit some of their dark magic. up to the DM. Despite their size, bugbears are remarkably stealthy, and their fey ancestry expresses itself in an ability to hide and move through spaces that seem far too small to accommodate their massive frames. Death Roll. Elves are shaped by their environment over the millennia. The old woman sighed as she watched him leave. They carry curses, they say, they are the reason milk sours and the reason children fall ill, with their innate powers and mysterious eyes. Your size is Medium. Up until their 13th birthday, hexlings are in all senses just like humans, their hag like traits not settling in until then. When you reach 5th level, you can cast the Calm Emotions as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. That is awesome and more accurate. crocodile race dnd 5e Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. This nature is as much a curse as it is a blessing. Use as you wish, roll for fun, or make up your own traits entirely. Challenge Rating: 1 to 7. In the wild that looks more like 5-10%. BerkaykarsliYou are making a lot of assumptionsLike that just because you ask for a crocodile that means that you, regardless of class/subclass will get oneAlso the wording suggests you think they HAVE to.You are incorrect.You can ASK (not TELL) you DM if they might consider it. Tail. https://patreon.com/taima Take a look at the beastmaster subclass. Bite. Books/Dungeons & Dragons/3rd Party/5th Edition/_DMsGuild When you create a custom lineage character, you give them the following traits. THE WICKED thing was burnt last week. You can speak, read, and write Common and Draconic. If the 40+ options for playable races dont offer enough variety or perhaps youre a dungeon master looking to create playable races for your homebrew setting then the Custom Lineage rules from Tashas Cauldron of Everything are a new way to create balanced legal characters who arent based on an existing race. And as a boss fight there's one with legendary actions in Ghosts of Saltmarsh. Speed. Traits Hold Breath: The crocodile can hold its breath for 15 minutes. Your Charisma score increases by 2. Their navigation skills also make them well suited to being Rangers. On a failed save, the creature begins to turn to stone and is Restrained. Wolves in sheeps clothing is what they call them. Normal - I didn't even notice the change. It succeeded Dungeons & Dragons 4th edition (2008-2013), and was preceded by a D&D 5e open playtest known as D&D Next . DnD 5e - Practical Guide to Wild Shape | RPGBOT Winged, feathered humanoids from the elemental plane of air, Aarakocra are a nomadic people who gained the power of flight in service to the Wind Dukes of Aaqa. Also, they can get more out of the Alert feat than just about any other playable race. They become partially animalistic, though for a short time, and are extremely embracing of nature. Most crocodile lizardfolk are chaotic neutral. This is one of the reasons people believe the first Minotaurs were created by the Lady of Pain (ruler of Sigil, city of doors) to patrol her labyrinths. Press J to jump to the feed. Humanoid (any race) Chaotic Evil: Guildmasters Guide to Ravnica: Anchorite of Talos : 3: Medium: Humanoid (Half-orc, Shapechanger) Neutral Evil: Dragon of Icespire Peak p.51: Ancient Amethyst Dragon: 23: Gargantuan: Dragon (Gem) Neutral: Fizban's Treasury of Dragons pg 160: Ancient Black Dragon: 21: Gargantuan: Dragon: Chaotic Evil: Monster . Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores.. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next . After all, hexlings look for the most part just like any other human. Witch Legacy. Here, they are explorers, immigrants, and refugees. When you reach 3rd level, you can cast the Ray Of Enfeeblement spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Following is a number of tables that are meant to be used for inspiration when creating your own hexling character. Your nails have unnatural strength and can be used as natural weapons when making unarmed strikes. As such they tend toward names that contain strong S, T, K, SH and Z sounds. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next generation of the D&D 5e rules to make races more flexible. It happens suddenly, for the most part. Ability Score modifiers have been decoupled from character race. Dungeons & Dragons vs. Rick and Morty: Basic Rules; 2020. Crocodile lizardfolk reach maturity around age 14 and can live up to 100 years. These serpent folk could be found by your adventurers in a remote temple, deep in a swamp. Crocodilians live in swampy villages and prefer to be left alone. Tail. Some, entranced by the beauty of the open ocean, have evolved into sea elves aquatic elves who live throughout the oceans and on the elemental plane of water. Creating a character in Dungeons & Dragons 5e is a chance to step into a boundless fantastical world full of adventure, dungeons, and strange monsters to fight. If you've got any problems with it, take it up with the Bando man. Name Ability Size Source. Languages. You can mimic sounds you have heard, including voices. Welcome to our guide to playable races in D&D 5e, an introduction to every commonplace and exotic lineage you can use to build your next character, along with some advice on which playable races work best as part of different character builds. Otherwise **** it man it's a fantasy game, it's all made up anyways just give your ranger a crocodile and you role iniative for it etc. D&D 5e: The Best and Worst Playable Races, Ranked - ScreenRant Your Intelligence or Wisdom score increases by 1. Hexlings derived from dusk hags often inherit their thirst of knowledge, though at a price of their dreams. Touched by a spark of the upper planes, Aasimar are to celestials as Tieflings are to fiends. First, consider where your hexling grew up. I'm not saying it's bad or unbalanced or that you shouldn't make something cool when inspiration strikes, but if you're looking for feedback mine is: this isn't a homebrew I would bring to my table because my group would prefer I use the official lizardfolk to realize the same character concept. They have a naturally comedic, and talkative nature. These races range from the humble human and other classic fantasy humanoids like elves, dwarves, and halflings to snake people, birdfolk, deep gnomes, and half-giants. They strive to find hidden knowledge of the world, trading it, and cause nightmares much like the dreams they themselves suffer from. Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. Just like the humans they are raised among, hexlings typically learn the languages of other peoples they deal with, including obscure dialects. Your base walking speed is 30 feet. Eladrin are a subrace of elves native to the Feywild. At level 6 a normal druid can become a CR 1/2 creature (Like a crocodile) unless you took circle of the moon which allows you to go up to CR 1 at level 2. What are they hiding? Your witches mark is of a faint red tone, shaped like a crescent moon. Since then, men has gone missing passing those parts. Curious, analytical, and joyous, gnomes tend to delight in life and the exploration of its mysteries. You are proficient in the Stealth skill. In addition to having advantage on all saving throws against magic thanks to their gnome cunning, both gnomish subraces get evocative and interesting abilities, like the Forest Gnomes ability to communicate with animals and the Rock Gnomes proficiency at creating small mechanical marvels. They even have a bite attack. They also dont need to sleep normally, falling into a meditative trance instead. They are very intelligent, and just prefer the simpler life of tribalism. Decided I'd share it with this lovely community in case anyone is looking for some new races to mess with. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. The character made the unfortunate error of getting close to this big gator, it bit him, then moved into the water to use its Death Roll attack, and it one-shot the dude. Misc Creature, Environment: Given their rarity and the different mechanical assumptions made about them however, theyve been moved over into the second half of this article. They rarely live beyond 40 years. As a bonus action, you can make an attack with your tail against a Large or smaller creature. Mountain dwarf priests might work, but hill dwarfs perform better. First up are the nine classic fantasy races found in the Players Handbook. You can strike targets with your tail, for 1d6 + str bludgeoning damage, as a natural weapon. Crocodilians are slow on land but much faster in the water. In addition to owlbears, mind flayers, and the undead, the many worlds of D&D are home to dozens of sentient races with wildly different physical characteristics, cultures, and abilities. Revenge for how they treated her, how they chased her.". Reset. Once out of sight, she brought up a small knife and added a mark in the wooden fence around the porch - ten lines now. Their scales are very thick, and can block even a blade if the blade is not fully sharpened. You can speak, read, and write Common, and Draconic. Where there only humans or were there a mix of different races? Ranger: I command Fluffy to bite the guy! Your Constitution score increases by 2, and your Strength score increases by 1.Age. Typically . Nothing the boy could say would change the strange looks and whispers that'd follow his every step as he turned and ran away. Aligatorian's vary widely in height and build, from 6-8' tall. 10 Awesome Monsters for a D&D 5e Swamp Encounter Charisma is your spellcasting ability for these spells. Nomadic turtle folk who carry their homes on their backs and live up and down the coasts of the material plane. On a failed save, you may ask one of the following questions: What is their motive? Yuan-ti are often considered one of the most powerful races in 5e, starting the game off with a host of great abilities. A love of personal freedom can drive shifters toward chaotic alignments. Speed. Please enable JavaScript to get the best experience from this site. Theres everything from playable races inspired by Greek mythology, like the satyr and minotaur, to traditionally monstrous races given new life as playable options, like the goblin, bugbear, and orc, not to mention species from the farthest flung corners of the planes like Fairies, elemental Genasi, and the Gith. I'd probably just give them the ability to make a bonus action grapple attack at-will instead of daily. All these things will affect how your hexling acts around other people. When you aren't wearing armor, your AC is equal to 12 + your Constitution modifier. I rocked up late to the first session with an unread rulebook and a human bard called Nick Jugger. Whispers and rumors often follow in the shadow of a hexling. Melee Weapon Attack: +4 to hit, reach 5 ft., one target not grappled by the werecrocodile. On a successful save you're blocked from their mind and can't use this ability again against them for seven days. Wiki Pages Latest activity. Covering The Best In Video Games, Esports, Movies and Geek Culture Subrace. Crushing Bite. Half-Elf - Elven grace with human versatility, gain extra skills, good Bards/ Sorcerers/ Warlocks.
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